Virtual Reality Edutainment
Though the same can’t be said several years ago, most people know what virtual reality is today. This is especially true since the technology is all over social media and the news, and because large companies such as Google and Facebook have been investing in it for years. Despite the fact that most people associate virtual reality with the gaming industry, it’s used for other applications as well. In fact, virtual reality edutainment is a fast-growing segment of the market. But what is it? Today, we’ll take a look at the concept and provide a few real-world examples.
What is Virtual Reality Edutainment?
Virtual reality edutainment is the process of creating VR games for the purpose of education and entertainment. It’s been shown that many people, including children, learn better when they are immersed in the subject. This is where virtual reality comes into play. Through the process of gamification, companies have created VR games that feature a fun learning experience. The fact is, virtual reality is immersive, so everything you hear and see is part of the experience. This concept can be used to teach young children and even train employees. The best part is, VR allows educators to teach in ways that would otherwise not be possible with books alone.
Real-World Examples of Virtual Reality Edutainment
The possibilities are endless! Just imagine small children learning about the solar system by using VR to go to space. Or someone who is trying to learn a foreign language and experience new cultures without ever leaving home. In the business world, it’s used by car companies that want to offer closer looks at available models, factories that use it to train employees before sending them off on their own, and even architectural firms building offices, hospitals, and more. The bottom line is that virtual reality edutainment is the way of the future, and it won’t take long for it to be used in every industry where learning is required.